Buchzusammenfassung
Jane McGonigal is a future forecaster, reality game designer, and the director of games research and development at the Institute for the Future. She’s written two New York Times best sellers, Reality Is Broken and SuperBetter, and teaches a course on “How to Think Like a Futurist” at Stanford University. Her TED talks on how gaming can improve lives and solve actual problems have been viewed more than 15 million times.
Games can profoundly influence your motivation, confidence, and resilience when approached with purpose. They foster optimism, enhance problem-solving skills, and promote a sense of control, as seen in Re-Mission, which helps young cancer patients stay positive during treatment. SuperBetter builds on this idea by encouraging players to identify power-ups—small, frequent boosts like listening to music or exercising—and adversaries, which challenge growth and require strategic responses. Companions play a vital role in offering support, and missions, or daily tasks, help build skills and determination. The impact of gaming depends on your mindset; playing with a constructive purpose leads to self-expansive immersion, sharpening cognitive abilities and fostering teamwork. Personal quests, like adopting a vegetarian diet, mirror video game journeys, where challenges and victories build resilience. Games also alleviate pain and trauma, as seen with Snow World reducing burn victims’ pain and Tetris decreasing flashbacks. Creating a secret identity can empower you to tackle epic wins—personal milestones that build confidence and diminish fear of failure. SuperBetter leverages post-traumatic and post-ecstatic growth to transform adversity into strength, using seven proven steps to enhance physical, mental, emotional, and social resilience. By adopting a challenge mindset, reframing anxiety as excitement, and embracing obstacles as opportunities, you can achieve meaningful growth and thrive.
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